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Author | Topic: HINTS & BUGS (My first DMod - writing impressions) |
Tyrsis |
![]() ![]() ![]() HINTS & BUGS (My first DMod - writing impressions) When I started the AGAE (due to Dimon's idea of testing my own skills) I read Seth's development texts, looked into source files - everything seemed easy enough. But then I stumbled upon some game engine and dinkedit tricks� So I made some notes for myself, and hope it may be helpful to other people starting on this thorny path J. If you think it immodest - well, don't read it. If you know the source of a problem or think I'm wrong - please mail me. 1. Don't be keen on screenlocks. The game engine bug #1: if you try to escape the locked screen and move along the screen edge - you just walk through any hardness and then, when the monster dies and the screen unlocks, you are somewhere you shouldn't be, and can't get back. So the screenlocks are for the screens with completely open edges, else you shouldn't let Dink touch screen edge. I hope it may be helpful to the beginners, and maybe someone would mail a hint to me. Don't flame me if you don't like this text. |
Drakeman |
![]() ![]() ![]() Nice summary. You should keep track of your experiences and post them on the DN, they would probably help many a new DMOD author. I got some sense of satisfaction finding out that you went through the same frustrations as I did. We are not alone! |
Tyrsis |
![]() ![]() ![]() Maybe you are right. I'll mail this notes to Redink1 to put there. |
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